using UnityEngine;
using System.Collections;

public class OldMen : Enemy
{
	// Use this for nitialization
	void Start ()
    {
        base.Start();
	    this.type = Const.ENNEMY_TYPE.OLD_MEN;
	}

    public void createOldMen()
    {
       // GameObject baseEnemy = Resources.Load("Prefabs/EnemyNormal") as GameObject;
       // baseEnemy.active = false;
    }
	
	// Update is called once per frame
	void Update () 
    {
        base.Update();
	}

    
    

}
